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authorCharles Lombardo <clombardo169@gmail.com>2023-09-28 00:08:54 +0200
committerGitHub <noreply@github.com>2023-09-28 00:08:54 +0200
commit882859bc78e8721b1ccb0a029832d5d909c1ca61 (patch)
treeec562887d9cf4bfefafb6d94a76a9639c0c91d4c
parentMerge pull request #11616 from t895/save-error (diff)
parentandroid: Prevent crash when trying to change pages in setup fragment (diff)
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-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt42
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt14
-rw-r--r--src/android/app/src/main/res/values/strings.xml1
3 files changed, 40 insertions, 17 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index 750638bc9..e6ad2aa77 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -17,6 +17,7 @@ import android.os.Handler
import android.os.Looper
import android.view.*
import android.widget.TextView
+import android.widget.Toast
import androidx.activity.OnBackPressedCallback
import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat
@@ -53,6 +54,7 @@ import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.*
+import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
@@ -104,10 +106,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
null
}
}
- game = if (args.game != null) {
- args.game!!
- } else {
- intentGame ?: error("[EmulationFragment] No bootable game present!")
+
+ try {
+ game = if (args.game != null) {
+ args.game!!
+ } else {
+ intentGame!!
+ }
+ } catch (e: NullPointerException) {
+ Toast.makeText(
+ requireContext(),
+ R.string.no_game_present,
+ Toast.LENGTH_SHORT
+ ).show()
+ requireActivity().finish()
+ return
}
// So this fragment doesn't restart on configuration changes; i.e. rotation.
@@ -131,6 +144,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
+ super.onViewCreated(view, savedInstanceState)
+ if (requireActivity().isFinishing) {
+ return
+ }
+
binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
@@ -286,25 +304,23 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
+ if (_binding == null) {
+ return
+ }
+
updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
- binding.surfaceInputOverlay.post {
- binding.surfaceInputOverlay.visibility = View.INVISIBLE
- }
+ binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
} else {
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
- binding.surfaceInputOverlay.post {
- binding.surfaceInputOverlay.visibility = View.VISIBLE
- }
+ binding.surfaceInputOverlay.visibility = View.VISIBLE
} else {
- binding.surfaceInputOverlay.post {
- binding.surfaceInputOverlay.visibility = View.INVISIBLE
- }
+ binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
index fbb2f6e18..c66bb635a 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
@@ -295,8 +295,10 @@ class SetupFragment : Fragment() {
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
- outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
- outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
+ if (_binding != null) {
+ outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
+ outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
+ }
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
}
@@ -353,11 +355,15 @@ class SetupFragment : Fragment() {
}
fun pageForward() {
- binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
+ if (_binding != null) {
+ binding.viewPager2.currentItem += 1
+ }
}
fun pageBackward() {
- binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
+ if (_binding != null) {
+ binding.viewPager2.currentItem -= 1
+ }
}
fun setPageWarned(page: Int) {
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 21a40238c..e51edf872 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -300,6 +300,7 @@
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string>
+ <string name="no_game_present">No bootable game present!</string>
<!-- Region Names -->
<string name="region_japan">Japan</string>